[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM

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Comment # 43 on bug 111077 from
Sorry, but this is rude. I waited for an answer on my result of testing the
patch (as requested) and that's what I get as answer? I can continue trying to
find a reproducible task but then please say that you acknowledged my finding
so I can continue in a helpful way.


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