[Bug 111241] Shadertoy shader causing hang

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 11 on bug 111241 from
(In reply to Dieter Nützel from comment #8)
> BTW
> 
> Pierre-Eric can you look into this
> 
> Shadertoy shader corruption, too?
> https://www.shadertoy.com/view/Xt3cWS
>

The "Buffer A" shader doesn't write fragColor when uv.y is < 0.1 or > 0.9.

So the content is undefined and may be black on some platform or random.

radeonsi is correct here, but we might want to replace undef values with 0x0 to
get a default value instead of random.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux