Hi Am 31.07.19 um 10:13 schrieb Daniel Vetter: > On Tue, Jul 30, 2019 at 10:27 PM Dave Airlie <airlied@xxxxxxxxx> wrote: >> >> On Wed, 31 Jul 2019 at 05:00, Daniel Vetter <daniel@xxxxxxxx> wrote: >>> >>> On Tue, Jul 30, 2019 at 8:50 PM Thomas Zimmermann <tzimmermann@xxxxxxx> wrote: >>>> >>>> Hi >>>> >>>> Am 30.07.19 um 20:12 schrieb Daniel Vetter: >>>>> On Tue, Jul 30, 2019 at 7:50 PM Thomas Zimmermann <tzimmermann@xxxxxxx> wrote: >>>>>> Am 29.07.19 um 11:51 schrieb kernel test robot: >>>>>>> Greeting, >>>>>>> >>>>>>> FYI, we noticed a -18.8% regression of vm-scalability.median due to commit:> >>>>>>> >>>>>>> commit: 90f479ae51afa45efab97afdde9b94b9660dd3e4 ("drm/mgag200: Replace struct mga_fbdev with generic framebuffer emulation") >>>>>>> https://kernel.googlesource.com/pub/scm/linux/kernel/git/next/linux-next.git master >>>>>> >>>>>> Daniel, Noralf, we may have to revert this patch. >>>>>> >>>>>> I expected some change in display performance, but not in VM. Since it's >>>>>> a server chipset, probably no one cares much about display performance. >>>>>> So that seemed like a good trade-off for re-using shared code. >>>>>> >>>>>> Part of the patch set is that the generic fb emulation now maps and >>>>>> unmaps the fbdev BO when updating the screen. I guess that's the cause >>>>>> of the performance regression. And it should be visible with other >>>>>> drivers as well if they use a shadow FB for fbdev emulation. >>>>> >>>>> For fbcon we should need to do any maps/unamps at all, this is for the >>>>> fbdev mmap support only. If the testcase mentioned here tests fbdev >>>>> mmap handling it's pretty badly misnamed :-) And as long as you don't >>>>> have an fbdev mmap there shouldn't be any impact at all. >>>> >>>> The ast and mgag200 have only a few MiB of VRAM, so we have to get the >>>> fbdev BO out if it's not being displayed. If not being mapped, it can be >>>> evicted and make room for X, etc. >>>> >>>> To make this work, the BO's memory is mapped and unmapped in >>>> drm_fb_helper_dirty_work() before being updated from the shadow FB. [1] >>>> That fbdev mapping is established on each screen update, more or less. >>>> From my (yet unverified) understanding, this causes the performance >>>> regression in the VM code. >>>> >>>> The original code in mgag200 used to kmap the fbdev BO while it's being >>>> displayed; [2] and the drawing code only mapped it when necessary (i.e., >>>> not being display). [3] >>> >>> Hm yeah, this vmap/vunmap is going to be pretty bad. We indeed should >>> cache this. >>> >>>> I think this could be added for VRAM helpers as well, but it's still a >>>> workaround and non-VRAM drivers might also run into such a performance >>>> regression if they use the fbdev's shadow fb. >>> >>> Yeah agreed, fbdev emulation should try to cache the vmap. >>> >>>> Noralf mentioned that there are plans for other DRM clients besides the >>>> console. They would as well run into similar problems. >>>> >>>>>> The thing is that we'd need another generic fbdev emulation for ast and >>>>>> mgag200 that handles this issue properly. >>>>> >>>>> Yeah I dont think we want to jump the gun here. If you can try to >>>>> repro locally and profile where we're wasting cpu time I hope that >>>>> should sched a light what's going wrong here. >>>> >>>> I don't have much time ATM and I'm not even officially at work until >>>> late Aug. I'd send you the revert and investigate later. I agree that >>>> using generic fbdev emulation would be preferable. >>> >>> Still not sure that's the right thing to do really. Yes it's a >>> regression, but vm testcases shouldn run a single line of fbcon or drm >>> code. So why this is impacted so heavily by a silly drm change is very >>> confusing to me. We might be papering over a deeper and much more >>> serious issue ... >> >> It's a regression, the right thing is to revert first and then work >> out the right thing to do. > > Sure, but I have no idea whether the testcase is doing something > reasonable. If it's accidentally testing vm scalability of fbdev and > there's no one else doing something this pointless, then it's not a > real bug. Plus I think we're shooting the messenger here. > >> It's likely the test runs on the console and printfs stuff out while running. > > But why did we not regress the world if a few prints on the console > have such a huge impact? We didn't get an entire stream of mails about > breaking stuff ... The vmap/vunmap pair is only executed for fbdev emulation with a shadow FB. And most of those are with shmem helpers, which ref-count the vmap calls internally. My guess is that VRAM helpers are currently the only BOs triggering this problem. Best regards Thomas > -Daniel > -- Thomas Zimmermann Graphics Driver Developer SUSE Linux GmbH, Maxfeldstrasse 5, 90409 Nuernberg, Germany GF: Felix Imendörffer, Mary Higgins, Sri Rasiah HRB 21284 (AG Nürnberg)
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