Comment # 84
on bug 102322
from Wilko Bartels
(In reply to Wilko Bartels from comment #83) > (In reply to Jaap Buurman from comment #81) > > issue seems to be using a setup that requires higher engine clocks in idle > > AFAIK. Either high refresh displays, or in my case, multiple monitors. Could > > this be part of the issue that seems to trigger this bug? I might be > > grasping at straws here, but I have had this problem for as long as I have > > this Vega64 (bought at launch), while it is 100% stable under Windows 10 in > > the same setup. > > This might be true. I was running i3 with xrandr set to 144hz when the > freeze scenario began (somewhat last mont, did not "game" much before). Than > switched to icewm to test and issue was gone. Later when i configured icewm > to also have proper xrandr setting issue comes back. I didnt know that could > be related. Will test this tonight. nevermind. it crashed on 60hz as well (once) yesterday
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