Comment # 83
on bug 102322
from Wilko Bartels
(In reply to Jaap Buurman from comment #81) > issue seems to be using a setup that requires higher engine clocks in idle > AFAIK. Either high refresh displays, or in my case, multiple monitors. Could > this be part of the issue that seems to trigger this bug? I might be > grasping at straws here, but I have had this problem for as long as I have > this Vega64 (bought at launch), while it is 100% stable under Windows 10 in > the same setup. This might be true. I was running i3 with xrandr set to 144hz when the freeze scenario began (somewhat last mont, did not "game" much before). Than switched to icewm to test and issue was gone. Later when i configured icewm to also have proper xrandr setting issue comes back. I didnt know that could be related. Will test this tonight.
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