[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

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Comment # 10 on bug 104602 from
(In reply to Timothy Arceri from comment #9)
> I'm not sure why yet but both the black triangles and the incorrect
> rendering behind the chinese emperor on the loading screen go away when I
> run the trace on the NIR backend.
> 
> Until we figure out what is going on here you can try running the game with
> the following environment variable:
> 
> R600_DEBUG=nir

Can confirm! The initial red+black triangles in the game seem to have
disappeared using the nir backend.

(I may be a little excited!)


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