[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

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Comment # 11 on bug 104602 from
(In reply to Jason Playne from comment #10)
> (In reply to Timothy Arceri from comment #9)
> > I'm not sure why yet but both the black triangles and the incorrect
> > rendering behind the chinese emperor on the loading screen go away when I
> > run the trace on the NIR backend.
> > 
> > Until we figure out what is going on here you can try running the game with
> > the following environment variable:
> > 
> > R600_DEBUG=nir
> 
> Can confirm! The initial red+black triangles in the game seem to have
> disappeared using the nir backend.
> 
> (I may be a little excited!)

After a couple of hours of game time, I have not seen the triangles.

nir solves the problem

Thanks Timothy!


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