[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

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Comment # 9 on bug 104602 from
I'm not sure why yet but both the black triangles and the incorrect rendering
behind the chinese emperor on the loading screen go away when I run the trace
on the NIR backend.

Until we figure out what is going on here you can try running the game with the
following environment variable:

R600_DEBUG=nir


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