The function selects the run queue from the rq_list with the least load. The load is decided by the number of jobs in a scheduler. v2: avoid using atomic read twice consecutively, instead store it locally Signed-off-by: Nayan Deshmukh <nayan26deshmukh@xxxxxxxxx> --- drivers/gpu/drm/scheduler/gpu_scheduler.c | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c index 375f6f7f6a93..fb4e542660b0 100644 --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c @@ -255,6 +255,31 @@ static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) return true; } +/** + * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load + * + * @entity: scheduler entity + * + * Return the pointer to the rq with least load. + */ +static struct drm_sched_rq * +drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) +{ + struct drm_sched_rq *rq = NULL; + unsigned int min_jobs = UINT_MAX, num_jobs; + int i; + + for (i = 0; i < entity->num_rq_list; ++i) { + num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs); + if (num_jobs < min_jobs) { + min_jobs = num_jobs; + rq = entity->rq_list[i]; + } + } + + return rq; +} + static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, struct dma_fence_cb *cb) { -- 2.14.3 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel