On Thu, May 03, 2018 at 10:30:35AM -0500, Rob Herring wrote: > On Thu, May 3, 2018 at 9:45 AM, Sean Paul <seanpaul@xxxxxxxxxxxx> wrote: > > On Thu, May 03, 2018 at 09:39:31AM -0500, Rob Herring wrote: > >> On Thu, May 3, 2018 at 9:32 AM, Sean Paul <seanpaul@xxxxxxxxxxxx> wrote: > >> > On Thu, May 03, 2018 at 09:14:41AM -0500, Rob Herring wrote: > >> >> On Thu, May 3, 2018 at 8:47 AM, Sean Paul <seanpaul@xxxxxxxxxxxx> wrote: > >> >> > On Wed, May 02, 2018 at 04:56:29PM -0700, Alistair Strachan wrote: > >> >> >> Use of the sw_sync API is not allowed any more. Until drm_hwcomposer is > >> >> >> weaned off of sw_sync, build our own copy. > >> >> > > >> >> > I don't think it is used any longer. AFAICT, with 2 seconds of grep, it's > >> >> > referenced in drmcompositorworker.cpp, virtualcompositorworker.cpp, and > >> >> > hwcomposer.cpp > >> >> > > >> >> > I think these are all HWC1 legacy files, so they can probably just get cleaned > >> >> > up. > >> >> > >> >> Are you sure? Doesn't the GL compositor have to wait on the fences of > >> >> the input buffers and create new fences for the GL compositing output > >> >> buffer(s) to pass into the kernel? It looked to me like sw_sync fences > >> >> are used in the latter case and that needs to be converted to use > >> >> eglCreateSyncKHR. > >> > > >> > Hmmm, yeah thanks for pointing that out. It does look like drmdisplaycomposition > >> > is using sw_sync to handle the GL compositor release fences. > >> > > >> > I'm pretty confident that despite the known issues causing GLC to not work on > >> > open stacks, there are probably a bunch of unknown issues that have been > >> > introduced while we try to tiptoe around it. > >> > > >> > If anyone wants to remove it, I'd certainly be interested in reviewing that > >> > patch :-). I'd do it myself, but unfortunately the amount of time I have > >> > to dedicate to drm_hwc at this point is just enough to perform [incorrect] > >> > reviews. > >> > >> Removing GL compositor or sw_sync? I've already written a patch to do > >> the former. > > > > Removing GL compositor. Is your patch on the list? > > No, I never got around to discussing it. I somewhat figured you would > not be in favor of that. > The writeback series definitely helped sway my opinion. I would really like to have our own super-spiffy GL compositor, since it was a net gain for us. However, in its current state, it's just bringing us down. > I'll need to rebase it as it's about 3 months old now. Cool! I'm relieved I didn't miss it :-) Sean > > Rob -- Sean Paul, Software Engineer, Google / Chromium OS _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel