Re: [PATCH 2/3] drm_hwcomposer: Stop using libsync to provide sw_sync wrappers

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On Thu, May 3, 2018 at 9:32 AM, Sean Paul <seanpaul@xxxxxxxxxxxx> wrote:
> On Thu, May 03, 2018 at 09:14:41AM -0500, Rob Herring wrote:
>> On Thu, May 3, 2018 at 8:47 AM, Sean Paul <seanpaul@xxxxxxxxxxxx> wrote:
>> > On Wed, May 02, 2018 at 04:56:29PM -0700, Alistair Strachan wrote:
>> >> Use of the sw_sync API is not allowed any more. Until drm_hwcomposer is
>> >> weaned off of sw_sync, build our own copy.
>> >
>> > I don't think it is used any longer. AFAICT, with 2 seconds of grep, it's
>> > referenced in drmcompositorworker.cpp, virtualcompositorworker.cpp, and
>> > hwcomposer.cpp
>> >
>> > I think these are all HWC1 legacy files, so they can probably just get cleaned
>> > up.
>>
>> Are you sure? Doesn't the GL compositor have to wait on the fences of
>> the input buffers and create new fences for the GL compositing output
>> buffer(s) to pass into the kernel? It looked to me like sw_sync fences
>> are used in the latter case and that needs to be converted to use
>> eglCreateSyncKHR.
>
> Hmmm, yeah thanks for pointing that out. It does look like drmdisplaycomposition
> is using sw_sync to handle the GL compositor release fences.
>
> I'm pretty confident that despite the known issues causing GLC to not work on
> open stacks, there are probably a bunch of unknown issues that have been
> introduced while we try to tiptoe around it.
>
> If anyone wants to remove it, I'd certainly be interested in reviewing that
> patch :-). I'd do it myself, but unfortunately the amount of time I have
> to dedicate to drm_hwc at this point is just enough to perform [incorrect]
> reviews.

Removing GL compositor or sw_sync? I've already written a patch to do
the former.

Rob
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