On Tue, Nov 14, 2017 at 8:44 PM, Eric Anholt <eric@xxxxxxxxxx> wrote: > Stefan Schake <stschake@xxxxxxxxx> writes: > >> On Tue, Nov 14, 2017 at 1:18 AM, Eric Anholt <eric@xxxxxxxxxx> wrote: >>> Stefan Schake <stschake@xxxxxxxxx> writes: >>> >>>> The overflow mem work callback vc4_overflow_mem_work reenables its >>>> associated interrupt upon completion. To ensure all interrupts are disabled >>>> when we return from vc4_irq_uninstall, we need to disable it again if >>>> cancel_work_sync indicated pending work. >>> >>> Is there a reason we need the interrupts disabled at the V3D level while >>> we have the IRQ disabled at the irqchip level? Once we re-enable at the >>> irqchip, we immediately V3D_WRITE(V3D_INTENA, V3D_DRIVER_IRQS) anyway. >> >> irqchip will mask it in the ARM interrupt controller, so we will certainly never >> see an interrupt. I'm not sure on the exact guarantees V3D_INTENA and >> V3D_INTCTL make - does the state in INTENA affect if V3D will signal an >> interrupt in INTCTL? We're not currently clearing the latter in postinstall. > > INTENA/INTDIS writes update the state of the single register that > controls which bits of INTCTL get ORed together to raise the interrupt > outside the V3D block. Then I certainly agree - this patch doesn't do anything and should be dropped. Good call! Thanks, Stefan _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel