Bug ID | 97852 |
---|---|
Summary | Unreal Engine corrupted preview viewport |
Product | Mesa |
Version | git |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | mw@graph-ix.net |
QA Contact | dri-devel@lists.freedesktop.org |
Created attachment 126603 [details]
Viewport corruption
Unreal Engine 4.13.1 editor shows corrupted preview viewports when at least one
of the following post-processing effects is active in a viewport:
* Motion Blur
* Tonemapper
A screenshot of a viewport segment is attached.
When both effects are turned off, viewports appear to render correctly.
Graphics card: AMD TONGA chipset (Radeo R9 380)
Mesa version: 12.1~git1600917222200.073129c~x~padoka0 on Ubuntu 16.04 with
Padoka PPA
glxinfo:
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel -
padoka PPA
OpenGL version string: 3.0 Mesa 12.1.0-devel - padoka PPA
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 12.1.0-devel - padoka
PPA
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