What | Removed | Added |
---|---|---|
QA Contact | dri-devel@lists.freedesktop.org | intel-3d-bugs@lists.freedesktop.org |
Assignee | dri-devel@lists.freedesktop.org | mesa-dev@lists.freedesktop.org |
Component | Drivers/Gallium/radeonsi | glsl-compiler |
Comment # 6
on bug 97852
from Michel Dänzer
A shader program fails to link, see below. This may be an Unreal Engine (editor) bug, reassigning to the GLSL compiler for now. 839119 @4 glLinkProgram(program = 3018) 839119: warning: link failed 839119: warning: error: vertex shader output `out_TEXCOORD0' specifies noperspective interpolation qualifier, but fragment shader input specifies no interpolation qualifier Mesa: User error: GL_INVALID_OPERATION in glUseProgram(program 3018 not linked) [more errors]
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