Hi, On Thu, Sep 15, 2016 at 11:14:02PM +0800, Chen-Yu Tsai wrote: > With display pixel clocks we want to have the closest possible clock > rate, to minimize timing and refresh rate skews. Whether the actual > clock rate is higher or lower than the requested rate is less important. > > Also check candidates against the requested rate, rather than the > ideal parent rate, the varying dividers also influence the difference > between the requested rate and the rounded rate. > > Signed-off-by: Chen-Yu Tsai <wens@xxxxxxxx> > --- > drivers/gpu/drm/sun4i/sun4i_dotclock.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/sun4i/sun4i_dotclock.c b/drivers/gpu/drm/sun4i/sun4i_dotclock.c > index 3eb99784f371..d401156490f3 100644 > --- a/drivers/gpu/drm/sun4i/sun4i_dotclock.c > +++ b/drivers/gpu/drm/sun4i/sun4i_dotclock.c > @@ -90,7 +90,8 @@ static long sun4i_dclk_round_rate(struct clk_hw *hw, unsigned long rate, > goto out; > } > > - if ((rounded < ideal) && (rounded > best_parent)) { > + if (abs(rate - rounded / i) < > + abs(rate - best_parent / best_div)) { I'm not sure what you're trying to do here. Why is the divider involved? Maxime -- Maxime Ripard, Free Electrons Embedded Linux and Kernel engineering http://free-electrons.com
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