Comment # 2
on bug 97003
from kudahkukarek@gmail.com
Created attachment 125187 [details] valgrind --leak-check=full --trace-children=yes --vex-iropt-register-updates=allregs-at-mem-access --workaround-gcc296-bugs=yes --smc-check=all wine DDDA.exe (In reply to Michel Dänzer from comment #1) > Can you run the game with > > valgrind --leak-check=full [game command line] > > and attach the corresponding valgrind output? > > Please make sure at least radeonsi_dri.so has debugging symbols available > for this. It does not launch under valgrind for me, it dies from unknown instruction in ntdll (log attached) vex x86->IR: unhandled instruction bytes: 0x36 0x89 0x50 0xC Also to clarify, "ERR08 : Memory overrun." refers to GPU's video memory running out, the game does not cause system OOM.
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