Re: [PATCH 3/7] drm/vc4: Add a bitmap of branch targets during shader validation.

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Eric Anholt <eric@xxxxxxxxxx> writes:

> This isn't used yet, it's just a first step toward loop validation.
> During the main parsing of instructions, we need to know when we hit a
> new basic block so that we can reset validated state.
>
> Signed-off-by: Eric Anholt <eric@xxxxxxxxxx>
> ---
>  drivers/gpu/drm/vc4/vc4_qpu_defines.h      |  12 +++
>  drivers/gpu/drm/vc4/vc4_validate_shaders.c | 114 ++++++++++++++++++++++++++++-
>  2 files changed, 124 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/vc4/vc4_qpu_defines.h b/drivers/gpu/drm/vc4/vc4_qpu_defines.h
> index d5c2f3c85ebb..82ef0e525d55 100644
> --- a/drivers/gpu/drm/vc4/vc4_qpu_defines.h
> +++ b/drivers/gpu/drm/vc4/vc4_qpu_defines.h

> +		/* The actual branch target is the instruction after the delay
> +		 * slots, plus whatever byte offset is in the low 32 bits of
> +		 * the instruction.  Make sure we're not branching beyond the
> +		 * end of the shader object.
> +		 */
> +		if (branch_imm % sizeof(inst) != 0) {
> +			DRM_ERROR("branch target not aligned\n");
> +			return false;
> +		};

Last change before pull request: I dropped the stray ';' that kbuild
test robot caught.

Attachment: signature.asc
Description: PGP signature

_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux