[PATCH 0/7] drm/vc4: loops and getparam support.

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At long last, I've got loops passing the piglit tests.  (4 tests fail
due to register allocation, and one fails for reasons I haven't
debugged yet, but that's still a lot of new tests passing).

The userspace side of loops can be found at
http://github.com/anholt/mesa/tree/vc4-loops and I'll try to get an
identity getparam patch sent out tomorrow.

Eric Anholt (7):
  drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
  drm/vc4: Move validation's current/max ip into the validation struct.
  drm/vc4: Add a bitmap of branch targets during shader validation.
  drm/vc4: Add support for branching in shader validation.
  drm/vc4: Add a getparam to signal support for branches.
  drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS
  drm/vc4: Fix a "the the" typo in a comment.

 drivers/gpu/drm/vc4/vc4_drv.c              |  28 ++
 drivers/gpu/drm/vc4/vc4_drv.h              |   3 +
 drivers/gpu/drm/vc4/vc4_qpu_defines.h      |  17 +-
 drivers/gpu/drm/vc4/vc4_validate.c         |  13 +-
 drivers/gpu/drm/vc4/vc4_validate_shaders.c | 449 ++++++++++++++++++++++++++---
 include/uapi/drm/vc4_drm.h                 |  12 +
 6 files changed, 478 insertions(+), 44 deletions(-)

-- 
2.8.1

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