We don't use it in shader validation currently, so it had no effect, but best to fix it anyway in case we do some day. Signed-off-by: Eric Anholt <eric@xxxxxxxxxx> --- drivers/gpu/drm/vc4/vc4_qpu_defines.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/vc4/vc4_qpu_defines.h b/drivers/gpu/drm/vc4/vc4_qpu_defines.h index 6d0745720a17..f4e795a0d3f6 100644 --- a/drivers/gpu/drm/vc4/vc4_qpu_defines.h +++ b/drivers/gpu/drm/vc4/vc4_qpu_defines.h @@ -70,7 +70,7 @@ enum qpu_raddr { QPU_R_ELEM_QPU = 38, QPU_R_NOP, QPU_R_XY_PIXEL_COORD = 41, - QPU_R_MS_REV_FLAGS = 41, + QPU_R_MS_REV_FLAGS = 42, QPU_R_VPM = 48, QPU_R_VPM_LD_BUSY, QPU_R_VPM_LD_WAIT, -- 2.8.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel