[Bug 95198] Shadow of Mordor beta has missing geometry with gl 4.3

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Comment # 7 on bug 95198 from
Nicolai, the direct cause is probably in r267922 ("AMDGPU: Emit error if too
much LDS is used") which is between his good and bad revision and introduces
the error.

If I run the non-beta locally I don't get any shader that uses more than 1024
bytes of LDS.

John, did you get this error using the shadow of mordor beta?


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