Comment # 7
on bug 95198
from Bas Nieuwenhuizen
Nicolai, the direct cause is probably in r267922 ("AMDGPU: Emit error if too much LDS is used") which is between his good and bad revision and introduces the error. If I run the non-beta locally I don't get any shader that uses more than 1024 bytes of LDS. John, did you get this error using the shadow of mordor beta?
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