[Bug 94835] Increase fragment shader sample limits from 16 to 32 (AMD Linux - Mesa/RadeonSi)

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Comment # 2 on bug 94835 from
(In reply to Edwin Smith from comment #0)
> Feral can provide a Steam key to active Mesa engineers working on this issue
> if that would help their progress.

A little bit off-topic, but would such a key be provided for people working on
drivers other than radeonsi? [r600 and nvc0 come to mind]

> YOU should be abel to use Intel Mesa as a
> reference as that draws correctly as it has a higher texture sampler limit.

By the way, that's only true for Haswell and newer. Ivybridge (gen7) is limited
to 16, at least on Mesa.


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