https://bugs.freedesktop.org/show_bug.cgi?id=35446 Summary: Problem with Blender and big textures Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx ReportedBy: disnel@xxxxxxxxxx When I try to use a big texture (4096x4096) in blender 2.56beta, I get following error: r300: CS space validation failed. (not enough memory?) Skipping rendering. and no texture is displayed. Smaller textures (tested 2048x2048) works fine. Also with LIBGL_ALWAYS_SOFTWARE=1 it works fine. When I try bigger texture (8000x6048), I get no error, but also no texture and I can see screen corruption with Compiz (bad window shadows, applets on panel, background on 2nd display etc). Blender files with textures and image with corrupted display are here http://devel.disnel.com/tmp/ (I dont'know, how big files can I attach here). I'am using mesa 7.11.0-git2011016+gallium from xorg-edgers with Ubuntu 10.10 x86_64. My graphics card is Radeon X1400. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel