[Bug 35446] Problem with Blender and big textures

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https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #5 from Marek OlÅÃk <maraeo@xxxxxxxxx> 2011-03-19 12:42:19 PDT ---
(In reply to comment #4)
> glxgears does not write anything interesting:
> 
> 
> disnel@infimi:~$ RADEON_DEBUG=info glxgears
> Running synchronized to the vertical refresh.  The framerate should be
> approximately the same as the monitor refresh rate.
> 304 frames in 5.0 seconds = 60.708 FPS
> 303 frames in 5.0 seconds = 60.565 FPS
> ^C
> disnel@infimi:~$ 
> 
> dmesg attached. Texture has 24bit per pixel.

You seem to be using indirect rendering. Please post the output of:

LIBGL_DEBUG=verbose glxgears

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