[Bug 31013] New: [r300g][glsl] Textures are black in Xonotic with offset mapping - r300 FP: Compiler Error: r300_fragprog_emit.c::begin_tex(): Too many texture indirections

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



https://bugs.freedesktop.org/show_bug.cgi?id=31013

           Summary: [r300g][glsl] Textures are black in Xonotic with
                    offset mapping - r300 FP: Compiler Error:
                    r300_fragprog_emit.c::begin_tex(): Too many texture
                    indirections
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r300
        AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx
        ReportedBy: xeros@xxxxxx


When I enable "offset mapping" option in Xonotic (new open source FPS game,
Nexuiz fork) all the textures are black and I get something like this on
console:

Loading shaders from file glsl/default.glsl...
GLSL shader glsl/default.glsl flatcolor compiled.
GLSL shader glsl/default.glsl depth/shadow compiled.
GLSL shader glsl/default.glsl vertexcolor offsetmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl vertexcolor glow offsetmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor offsetmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor colormapping glow offsetmapping
compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor colormapping offsetmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor colormapping glow offsetmapping
reflectcube compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl refraction compiled.
GLSL shader glsl/default.glsl lightdirection diffuse glow offsetmapping
compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl lightsource diffuse offsetmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.

Simmilar logs with offset mapping+relief mapping:
GLSL shader glsl/default.glsl flatcolor compiled.
GLSL shader glsl/default.glsl depth/shadow compiled.
GLSL shader glsl/default.glsl vertexcolor compiled.
GLSL shader glsl/default.glsl vertexcolor glow compiled.
GLSL shader glsl/default.glsl flatcolor colormapping glow compiled.
GLSL shader glsl/default.glsl flatcolor colormapping compiled.
GLSL shader glsl/default.glsl flatcolor colormapping glow reflectcube compiled.
GLSL shader glsl/default.glsl refraction compiled.
Draw_CachePic: failed to load gfx/hud/luminos/dock
Draw_CachePic: failed to load gfx/hud/scoreboard_scoreboard_bg
GLSL shader glsl/default.glsl vertexcolor offsetmapping reliefmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl vertexcolor glow offsetmapping reliefmapping
compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor offsetmapping reliefmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor colormapping glow offsetmapping
reliefmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor colormapping offsetmapping
reliefmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor colormapping glow offsetmapping
reliefmapping reflectcube compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl vertexcolor offsetmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl vertexcolor glow offsetmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor offsetmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor colormapping glow offsetmapping
compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor colormapping offsetmapping compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
GLSL shader glsl/default.glsl flatcolor colormapping glow offsetmapping
reflectcube compiled.
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel


[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux