On Fri, Aug 13, 2010 at 6:38 AM, Andy Furniss <andyqos@xxxxxxxxx> wrote: > Jon Sturm wrote: > >> ut2004 has been having issues for a while so I wouldn't blame this >> patch 100%, Then again my issues seem to be similar to >> https://bugs.freedesktop.org/show_bug.cgi?id=27443 which may or may >> not be related. > > Only having the demo and not seriously playing all levels (or much at all) I > haven't hit that one. > > This one does seem to be down to the patch. If you have the full game it > could be things are different, as it's actually the nvidia ad that the demo > starts with the provokes this. Doom3 demo I can get into a saved game, but > it dies with the same error after about 10 secs. > > Both work with the same d-r-t without the patch. Does reverting this part of the patch fix it? @@ -1055,10 +1055,10 @@ static void r600_texture_size(unsigned nfaces, unsigned blevel, unsigned nlevels } *l0_size = ALIGN((w0 * bpe), pitch_align) * h0 * d0; *mipmap_size = offset; - if (!blevel) - *mipmap_size -= *l0_size; if (!nlevels) *mipmap_size = *l0_size; + if (!blevel) + *mipmap_size -= *l0_size; } > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/dri-devel > _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel