Re: [PATCH v3 2/6] dmaengine: Add interleaved cyclic transaction type

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Hi Peter,

On Fri, Jan 24, 2020 at 09:38:50AM +0200, Peter Ujfalusi wrote:
> On 24/01/2020 9.20, Peter Ujfalusi wrote:
> > On 23/01/2020 14.23, Laurent Pinchart wrote:
> >>>>> I think capture (camera) is another potential beneficiary of this.
> >>
> >> Possibly, although in the camera case I'd rather have the hardware stop
> >> if there's no more buffer. Requiring a buffer to always be present is
> >> annoying from a userspace point of view. For display it's different, if
> >> userspace doesn't submit a new frame, the same frame should keep being
> >> displayed on the screen.
> >>
> >>>>> So you don't need to terminate the running interleaved_cyclic and start
> >>>>> a new one, but prepare and issue a new one, which would
> >>>>> terminate/replace the currently running cyclic interleaved DMA?
> >>
> >> Correct.
> >>
> >>>> Why not explicitly terminate the transfer and start when a new one is
> >>>> issued. That can be common usage for audio and display..
> >>>
> >>> Yes, this is what I'm asking. The cyclic transfer is running and in
> >>> order to start the new transfer, the previous should stop. But in cyclic
> >>> case it is not going to happen unless it is terminated.
> >>>
> >>> When one would want to have different interleaved transfer the display
> >>> (or capture )IP needs to be reconfigured as well. The the would need to
> >>> be terminated anyways to avoid interpreting data in a wrong way.
> >>
> >> The use case here is not to switch to a new configuration, but to switch
> >> to a new buffer. If the transfer had to be terminated manually first,
> >> the DMA engine would potentially miss a frame, which is not acceptable.
> >> We need an atomic way to switch to the next transfer.
> > 
> > You have a special hardware in hand, most DMAs can not just replace a
> > cyclic transfer in-flight and it also kind of violates the DMAengine
> > principles.
> 
> Is there any specific reason why you need DMAengine driver for a display
> DMA? Usually the drm drivers handle their DMA internally.

Because it's a separate IP core that can be reused in different FPGAs
for different purposes. It happens that in my case it's a hard IP
connected to a display controller, but it could be used for non-cyclic
use cases in a different chip.

> > If cyclic transfer is started then it is expected to run forever until
> > it is terminated. Preparing and issuing a new transfer will not get
> > executed when there is already a cyclic transfer in flight as your only
> > option is to terminate_all, which will kill the running cyclic _and_
> > will discard the issued and pending transfers.
> > 
> > So the use case is page flip when you have multiple framebuffers and you
> > switch them to show the updated one, right?
> > 
> > There are things missing in DMAengine in API level for sure to do this,
> > imho.
> > The issue is that cyclic transfers will never complete, they run until
> > terminated, but you want to replace the currently executing one with a
> > another cyclic transfer without actually terminating the other.
> > 
> > It is like pause the 1st cyclic and continue with the 2nd one. Then at
> > some point you pause the 2nd one and restart the 1st one.
> > It is also crucial that the pause /switch happens when the executing one
> > finished the interleaved round and not in the middle somewhere, right?
> > 
> > If you:
> > desc_1 = dmaengine_prep_interleaved_cyclic(chan, );
> > cookie_1 = dmaengine_submit(desc_1);
> > desc_2 = dmaengine_prep_interleaved_cyclic(chan, );
> > cookie_2 = dmaengine_submit(desc_1);
> > 
> > /* cookie_1/desc_1 is started */
> > dma_async_issue_pending(chan);
> > 
> > /* When need to switch to cookie_2 */
> > dmaengine_cyclic_set_active_cookie(chan, cookie_2);
> > /*
> >  * cookie_1 execution is suspended after it finished the running
> >  * dma_interleaved_template or buffer in normal cyclic and cookie_2
> >  * is replacing it.
> >  */
> > 
> > /* Switch back to cookie_1 */
> > dmaengine_cyclic_set_active_cookie(chan, cookie_1);
> > /*
> >  * cookie_2 execution is suspended after it finished the running
> >  * dma_interleaved_template or buffer in normal cyclic and cookie_1
> >  * is replacing it.
> >  */
> > 
> > There should be a (yet another) capabilities flag got
> > cyclic_set_active_cookie and the documentation should be strict on what
> > is the expected behavior.
> > 
> > You can kill everything with terminate_all.
> > There is another thing which is missing imho from DMAengine: to
> > terminate a specific cookie, not the entire channel, which might be a
> > good addition as you might spawn framebuffers and then delete them and
> > you might want to release the corresponding cookie/descriptor as well.
> 
> This is a bit trickier as DMAengine's cookie is s32 and internally
> treated as a running number and cookie status is checked against s32
> numbers with < >, I think this will not like when someone kills a cookie
> in the middle.

I would require a major redesign, yes. Not looking forward to that,
especially as I think we don't need it.

> > What do you think?

-- 
Regards,

Laurent Pinchart



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