Re: [PATCH v3 2/6] dmaengine: Add interleaved cyclic transaction type

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On 24/01/2020 9.20, Peter Ujfalusi wrote:
> Hi Laurent,
> 
> On 23/01/2020 14.23, Laurent Pinchart wrote:
>>>>> I think capture (camera) is another potential beneficiary of this.
>>
>> Possibly, although in the camera case I'd rather have the hardware stop
>> if there's no more buffer. Requiring a buffer to always be present is
>> annoying from a userspace point of view. For display it's different, if
>> userspace doesn't submit a new frame, the same frame should keep being
>> displayed on the screen.
>>
>>>>> So you don't need to terminate the running interleaved_cyclic and start
>>>>> a new one, but prepare and issue a new one, which would
>>>>> terminate/replace the currently running cyclic interleaved DMA?
>>
>> Correct.
>>
>>>> Why not explicitly terminate the transfer and start when a new one is
>>>> issued. That can be common usage for audio and display..
>>>
>>> Yes, this is what I'm asking. The cyclic transfer is running and in
>>> order to start the new transfer, the previous should stop. But in cyclic
>>> case it is not going to happen unless it is terminated.
>>>
>>> When one would want to have different interleaved transfer the display
>>> (or capture )IP needs to be reconfigured as well. The the would need to
>>> be terminated anyways to avoid interpreting data in a wrong way.
>>
>> The use case here is not to switch to a new configuration, but to switch
>> to a new buffer. If the transfer had to be terminated manually first,
>> the DMA engine would potentially miss a frame, which is not acceptable.
>> We need an atomic way to switch to the next transfer.
> 
> You have a special hardware in hand, most DMAs can not just replace a
> cyclic transfer in-flight and it also kind of violates the DMAengine
> principles.

Is there any specific reason why you need DMAengine driver for a display
DMA? Usually the drm drivers handle their DMA internally.

> If cyclic transfer is started then it is expected to run forever until
> it is terminated. Preparing and issuing a new transfer will not get
> executed when there is already a cyclic transfer in flight as your only
> option is to terminate_all, which will kill the running cyclic _and_
> will discard the issued and pending transfers.
> 
> So the use case is page flip when you have multiple framebuffers and you
> switch them to show the updated one, right?
> 
> There are things missing in DMAengine in API level for sure to do this,
> imho.
> The issue is that cyclic transfers will never complete, they run until
> terminated, but you want to replace the currently executing one with a
> another cyclic transfer without actually terminating the other.
> 
> It is like pause the 1st cyclic and continue with the 2nd one. Then at
> some point you pause the 2nd one and restart the 1st one.
> It is also crucial that the pause /switch happens when the executing one
> finished the interleaved round and not in the middle somewhere, right?
> 
> If you:
> desc_1 = dmaengine_prep_interleaved_cyclic(chan, );
> cookie_1 = dmaengine_submit(desc_1);
> desc_2 = dmaengine_prep_interleaved_cyclic(chan, );
> cookie_2 = dmaengine_submit(desc_1);
> 
> /* cookie_1/desc_1 is started */
> dma_async_issue_pending(chan);
> 
> /* When need to switch to cookie_2 */
> dmaengine_cyclic_set_active_cookie(chan, cookie_2);
> /*
>  * cookie_1 execution is suspended after it finished the running
>  * dma_interleaved_template or buffer in normal cyclic and cookie_2
>  * is replacing it.
>  */
> 
> /* Switch back to cookie_1 */
> dmaengine_cyclic_set_active_cookie(chan, cookie_1);
> /*
>  * cookie_2 execution is suspended after it finished the running
>  * dma_interleaved_template or buffer in normal cyclic and cookie_1
>  * is replacing it.
>  */
> 
> There should be a (yet another) capabilities flag got
> cyclic_set_active_cookie and the documentation should be strict on what
> is the expected behavior.
> 
> You can kill everything with terminate_all.
> There is another thing which is missing imho from DMAengine: to
> terminate a specific cookie, not the entire channel, which might be a
> good addition as you might spawn framebuffers and then delete them and
> you might want to release the corresponding cookie/descriptor as well.

This is a bit trickier as DMAengine's cookie is s32 and internally
treated as a running number and cookie status is checked against s32
numbers with < >, I think this will not like when someone kills a cookie
in the middle.

> 
> What do you think?
> 
> - Péter
> 
> Texas Instruments Finland Oy, Porkkalankatu 22, 00180 Helsinki.
> Y-tunnus/Business ID: 0615521-4. Kotipaikka/Domicile: Helsinki
> 

- Péter

Texas Instruments Finland Oy, Porkkalankatu 22, 00180 Helsinki.
Y-tunnus/Business ID: 0615521-4. Kotipaikka/Domicile: Helsinki



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