On Tue, Feb 21, 2023 at 03:21:54PM +0100, Vincent Guittot wrote: > On Tue, 21 Feb 2023 at 14:05, Peter Zijlstra <peterz@xxxxxxxxxxxxx> wrote: > > > > On Fri, Jan 13, 2023 at 03:12:30PM +0100, Vincent Guittot wrote: > > > @@ -6155,6 +6159,35 @@ static int sched_idle_cpu(int cpu) > > > } > > > #endif > > > > > > +static void set_next_buddy(struct sched_entity *se); > > > + > > > +static void check_preempt_from_others(struct cfs_rq *cfs, struct sched_entity *se) > > > +{ > > > + struct sched_entity *next; > > > + > > > + if (se->latency_offset >= 0) > > > + return; > > > + > > > + if (cfs->nr_running <= 1) > > > + return; > > > + /* > > > + * When waking from another class, we don't need to check to preempt at > > > + * wakeup and don't set next buddy as a candidate for being picked in > > > + * priority. > > > + * In case of simultaneous wakeup when current is another class, the > > > + * latency sensitive tasks lost opportunity to preempt non sensitive > > > + * tasks which woke up simultaneously. > > > + */ > > > + > > > + if (cfs->next) > > > + next = cfs->next; > > > + else > > > + next = __pick_first_entity(cfs); > > > + > > > + if (next && wakeup_preempt_entity(next, se) == 1) > > > + set_next_buddy(se); > > > +} > > > + > > > /* > > > * The enqueue_task method is called before nr_running is > > > * increased. Here we update the fair scheduling stats and > > > @@ -6241,14 +6274,15 @@ enqueue_task_fair(struct rq *rq, struct task_struct *p, int flags) > > > if (!task_new) > > > update_overutilized_status(rq); > > > > > > + if (rq->curr->sched_class != &fair_sched_class) > > > + check_preempt_from_others(cfs_rq_of(&p->se), &p->se); > > > + > > > enqueue_throttle: > > > assert_list_leaf_cfs_rq(rq); > > > > > > hrtick_update(rq); > > > } > > > > Hmm.. This sets a next selection when the task gets enqueued while not > > running a fair task -- and looses a wakeup preemption opportunity. > > > > Should we perhaps also do this for latency_nice == 0?, in any case I > > think this can be moved to its own patch to avoid doing too much in the > > one patch. It seems fairly self contained. > > This function is then removed by patch 9 as the additional rb tree > fixes all cases Ah, I'm currently 'stuck' at 8.. I'll get there :-)