Re: [PATCH v10 5/9] sched/fair: Take into account latency priority at wakeup

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On Tue, 21 Feb 2023 at 14:05, Peter Zijlstra <peterz@xxxxxxxxxxxxx> wrote:
>
> On Fri, Jan 13, 2023 at 03:12:30PM +0100, Vincent Guittot wrote:
> > @@ -6155,6 +6159,35 @@ static int sched_idle_cpu(int cpu)
> >  }
> >  #endif
> >
> > +static void set_next_buddy(struct sched_entity *se);
> > +
> > +static void check_preempt_from_others(struct cfs_rq *cfs, struct sched_entity *se)
> > +{
> > +     struct sched_entity *next;
> > +
> > +     if (se->latency_offset >= 0)
> > +             return;
> > +
> > +     if (cfs->nr_running <= 1)
> > +             return;
> > +     /*
> > +      * When waking from another class, we don't need to check to preempt at
> > +      * wakeup and don't set next buddy as a candidate for being picked in
> > +      * priority.
> > +      * In case of simultaneous wakeup when current is another class, the
> > +      * latency sensitive tasks lost opportunity to preempt non sensitive
> > +      * tasks which woke up simultaneously.
> > +      */
> > +
> > +     if (cfs->next)
> > +             next = cfs->next;
> > +     else
> > +             next = __pick_first_entity(cfs);
> > +
> > +     if (next && wakeup_preempt_entity(next, se) == 1)
> > +             set_next_buddy(se);
> > +}
> > +
> >  /*
> >   * The enqueue_task method is called before nr_running is
> >   * increased. Here we update the fair scheduling stats and
> > @@ -6241,14 +6274,15 @@ enqueue_task_fair(struct rq *rq, struct task_struct *p, int flags)
> >       if (!task_new)
> >               update_overutilized_status(rq);
> >
> > +     if (rq->curr->sched_class != &fair_sched_class)
> > +             check_preempt_from_others(cfs_rq_of(&p->se), &p->se);
> > +
> >  enqueue_throttle:
> >       assert_list_leaf_cfs_rq(rq);
> >
> >       hrtick_update(rq);
> >  }
>
> Hmm.. This sets a next selection when the task gets enqueued while not
> running a fair task -- and looses a wakeup preemption opportunity.
>
> Should we perhaps also do this for latency_nice == 0?, in any case I
> think this can be moved to its own patch to avoid doing too much in the
> one patch. It seems fairly self contained.

This function is then removed by patch 9 as the additional rb tree
fixes all cases

>



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