Object Map Costs (Was: Snapshot Costs (Was: Re: Pool Sizes))

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I'm slowly working my way through Ceph's features...

I recently happened upon object maps. (I had heard of LevelDB being in 
there but never saw how to use it: That's because I have been using 
Python! And the Python library is missing lots of features! Grrr.)

How fast are those omap calls?

Which is faster: a single LevelDB query yielding a few bytes vs. a 
single RADOS object read of that many bytes at a specific offset?

How about iterating through a whole set of values vs. reading a RADOS 
object holding the same amount of data?

Thanks,

-kb, the Kent who is guessing LevelDB will be slower in both cases, 
because he really isn't using the key/value aspect of LevelDB but is 
still paying for it.



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