Re: [ceph-users] Crushmap ruleset for rack aware PG placement

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Hi,

If the number of replica desired is 1, then

https://github.com/ceph/ceph/blob/firefly/src/crush/CrushWrapper.h#L915

will be called with maxout = 1 and scratch will be maxout * 3. But if the rule always selects 4 items, then it overflows. Is it what you also read ?

Cheers

On 17/09/2014 16:42, Johnu George (johnugeo) wrote:
> Adding ceph-devel 
> 
> On 9/17/14, 1:27 AM, "Loic Dachary" <loic@xxxxxxxxxxx> wrote:
> 
>>
>> Could you resend with ceph-devel in cc ? It's better for archive purposes
>> ;-)
>>
>> On 17/09/2014 09:37, Johnu George (johnugeo) wrote:
>>> Hi Sage,
>>>          I was looking at the crash that was reported in this mail
>>> chain.
>>> I am seeing that the crash happens when number of replicas configured is
>>> less than total number of osds to be selected as per rule. This is
>>> because, the crush temporary buffers are allocated as per num_rep size.
>>> (scratch array has size num_rep * 3) So, when number of osds to be
>>> selected is more, buffer overflow happens and it causes error/crash. I
>>> saw
>>> your earlier comment in this mail  where you asked to create a rule that
>>> selects two osds per rack(2 racks) with num_rep=3. I feel that buffer
>>> overflow issue should happen in this situation too, that can cause 'out
>>> of
>>> array' access. Am I wrong somewhere or am I missing something?
>>>
>>> Johnu
>>>
>>> On 9/16/14, 9:39 AM, "Daniel Swarbrick"
>>> <daniel.swarbrick@xxxxxxxxxxxxxxxx> wrote:
>>>
>>>> Hi Loic,
>>>>
>>>> Thanks for providing a detailed example. I'm able to run the example
>>>> that you provide, and also got my own live crushmap to produce some
>>>> results, when I appended the "--num-rep 3" option to the command.
>>>> Without that option, even your example is throwing segfaults - maybe a
>>>> bug in crushtool?
>>>>
>>>> One other area I wasn't sure about - can the final "chooseleaf" step
>>>> specify "firstn 0" for simplicity's sake (and to automatically handle a
>>>> larger pool size in future) ? Would there be any downside to this?
>>>>
>>>> Cheers
>>>>
>>>> On 16/09/14 16:20, Loic Dachary wrote:
>>>>> Hi Daniel,
>>>>>
>>>>> When I run
>>>>>
>>>>> crushtool --outfn crushmap --build --num_osds 100 host straw 2 rack
>>>>> straw 10 default straw 0
>>>>> crushtool -d crushmap -o crushmap.txt
>>>>> cat >> crushmap.txt <<EOF
>>>>> rule myrule {
>>>>> 	ruleset 1
>>>>> 	type replicated
>>>>> 	min_size 1
>>>>> 	max_size 10
>>>>> 	step take default
>>>>> 	step choose firstn 2 type rack
>>>>> 	step chooseleaf firstn 2 type host
>>>>> 	step emit
>>>>> }
>>>>> EOF
>>>>> crushtool -c crushmap.txt -o crushmap
>>>>> crushtool -i crushmap --test --show-utilization --rule 1 --min-x 1
>>>>> --max-x 10 --num-rep 3
>>>>>
>>>>> I get
>>>>>
>>>>> rule 1 (myrule), x = 1..10, numrep = 3..3
>>>>> CRUSH rule 1 x 1 [79,69,10]
>>>>> CRUSH rule 1 x 2 [56,58,60]
>>>>> CRUSH rule 1 x 3 [30,26,19]
>>>>> CRUSH rule 1 x 4 [14,8,69]
>>>>> CRUSH rule 1 x 5 [7,4,88]
>>>>> CRUSH rule 1 x 6 [54,52,37]
>>>>> CRUSH rule 1 x 7 [69,67,19]
>>>>> CRUSH rule 1 x 8 [51,46,83]
>>>>> CRUSH rule 1 x 9 [55,56,35]
>>>>> CRUSH rule 1 x 10 [54,51,95]
>>>>> rule 1 (myrule) num_rep 3 result size == 3:	10/10
>>>>>
>>>>> What command are you running to get a core dump ?
>>>>>
>>>>> Cheers
>>>>>
>>>>> On 16/09/2014 12:02, Daniel Swarbrick wrote:
>>>>>> On 15/09/14 17:28, Sage Weil wrote:
>>>>>>> rule myrule {
>>>>>>> 	ruleset 1
>>>>>>> 	type replicated
>>>>>>> 	min_size 1
>>>>>>> 	max_size 10
>>>>>>> 	step take default
>>>>>>> 	step choose firstn 2 type rack
>>>>>>> 	step chooseleaf firstn 2 type host
>>>>>>> 	step emit
>>>>>>> }
>>>>>>>
>>>>>>> That will give you 4 osds, spread across 2 hosts in each rack.  The
>>>>>>> pool 
>>>>>>> size (replication factor) is 3, so RADOS will just use the first
>>>>>>> three (2 
>>>>>>> hosts in first rack, 1 host in second rack).
>>>>>> I have a similar requirement, where we currently have four nodes, two
>>>>>> in
>>>>>> each fire zone, with pool size 3. At the moment, due to the number of
>>>>>> nodes, we are guaranteed at least one replica in each fire zone
>>>>>> (which
>>>>>> we represent with bucket type "room"). If we add more nodes in
>>>>>> future,
>>>>>> the current ruleset may cause all three replicas of a PG to land in a
>>>>>> single zone.
>>>>>>
>>>>>> I tried the ruleset suggested above (replacing "rack" with "room"),
>>>>>> but
>>>>>> when testing it with crushtool --test --show-utilization, I simply
>>>>>> get
>>>>>> segfaults. No amount of fiddling around seems to make it work - even
>>>>>> adding two new hypothetical nodes to the crushmap doesn't help.
>>>>>>
>>>>>> What could I perhaps be doing wrong?
>>>>>>
>>>>>> _______________________________________________
>>>>>> ceph-users mailing list
>>>>>> ceph-users@xxxxxxxxxxxxxx
>>>>>> http://lists.ceph.com/listinfo.cgi/ceph-users-ceph.com
>>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> ceph-users mailing list
>>>>> ceph-users@xxxxxxxxxxxxxx
>>>>> http://lists.ceph.com/listinfo.cgi/ceph-users-ceph.com
>>>>
>>>>
>>>> _______________________________________________
>>>> ceph-users mailing list
>>>> ceph-users@xxxxxxxxxxxxxx
>>>> http://lists.ceph.com/listinfo.cgi/ceph-users-ceph.com
>>>
>>
>> -- 
>> Loïc Dachary, Artisan Logiciel Libre
>>
> 

-- 
Loïc Dachary, Artisan Logiciel Libre

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