Cong Wang wrote: > On Mon, Mar 29, 2021 at 11:23 PM John Fastabend > <john.fastabend@xxxxxxxxx> wrote: > > > > Cong Wang wrote: > > > On Mon, Mar 29, 2021 at 1:54 PM John Fastabend <john.fastabend@xxxxxxxxx> wrote: > > > > > > > > Cong Wang wrote: > > > > > From: Cong Wang <cong.wang@xxxxxxxxxxxxx> > > > > > > > > > > This is similar to tcp_read_sock(), except we do not need > > > > > to worry about connections, we just need to retrieve skb > > > > > from UDP receive queue. > > > > > > > > > > Note, the return value of ->read_sock() is unused in > > > > > sk_psock_verdict_data_ready(). > > > > > > > > > > Cc: John Fastabend <john.fastabend@xxxxxxxxx> > > > > > Cc: Daniel Borkmann <daniel@xxxxxxxxxxxxx> > > > > > Cc: Jakub Sitnicki <jakub@xxxxxxxxxxxxxx> > > > > > Cc: Lorenz Bauer <lmb@xxxxxxxxxxxxxx> > > > > > Signed-off-by: Cong Wang <cong.wang@xxxxxxxxxxxxx> > > > > > --- > > > > [...] > > > > > > > } > > > > > EXPORT_SYMBOL(__skb_recv_udp); > > > > > > > > > > +int udp_read_sock(struct sock *sk, read_descriptor_t *desc, > > > > > + sk_read_actor_t recv_actor) > > > > > +{ > > > > > + int copied = 0; > > > > > + > > > > > + while (1) { > > > > > + int offset = 0, err; > > > > > > > > Should this be > > > > > > > > int offset = sk_peek_offset()? > > > > > > What are you really suggesting? sk_peek_offset() is just 0 unless > > > we have MSG_PEEK here and we don't, because we really want to > > > dequeue the skb rather than peeking it. > > > > > > Are you suggesting we should do peeking? I am afraid we can't. > > > Please be specific, guessing your mind is not an effective way to > > > address your reviews. > > > > I was only asking for further details because the offset addition > > below struck me as odd. > > > > > > > > > > > > > MSG_PEEK should work from recv side, at least it does on TCP side. If > > > > its handled in some following patch a comment would be nice. I was > > > > just reading udp_recvmsg() so maybe its not needed. > > > > > > Please explain why do we need peeking in sockmap? At very least > > > it has nothing to do with my patchset. > > > > We need MSG_PEEK to work from application side. From sockmap > > side I agree its not needed. > > How does the application reach udp_read_sock()? UDP does not support > splice() as I already mentioned, as ->splice_read() is still missing. It doesn't. All I was trying to say is if an application calls recvmsg(..., MSG_PEEK) it should work correctly. It wasn't a comment about this specific patch. > > > > > > > > > I do not know why you want to use TCP as a "standard" here, TCP > > > also supports splice(), UDP still doesn't even with ->read_sock(). > > > Of course they are very different. > > > > Not claiming any "standard" here only that user application needs > > to work correctly if it passes MSG_PEEK. > > I do not see how an application could pass any msg flag to > udp_read_sock(). Agree. > > > > > > > > > > > > > > > + struct sk_buff *skb; > > > > > + > > > > > + skb = __skb_recv_udp(sk, 0, 1, &offset, &err); > > > > > + if (!skb) > > > > > + return err; > > > > > + if (offset < skb->len) { > > > > > + size_t len; > > > > > + int used; > > > > > + > > > > > + len = skb->len - offset; > > > > > + used = recv_actor(desc, skb, offset, len); > > > > > + if (used <= 0) { > > > > > + if (!copied) > > > > > + copied = used; > > > > > + break; > > > > > + } else if (used <= len) { > > > > > + copied += used; > > > > > + offset += used; > > > > > > > > The while loop is going to zero this? What are we trying to do > > > > here with offset? > > > > > > offset only matters for MSG_PEEK and we do not support peeking > > > in sockmap case, hence it is unnecessary here. I "use" it here just > > > to make the code as complete as possible. > > > > huh? If its not used the addition is just confusing. Can we drop it? > > If you mean dropping this single line of code, yes. If you mean > dropping 'offset' completely, no, as both __skb_recv_udp() and > recv_actor() still need it. If you mean I should re-write > __skb_recv_udp() and recv_actor() just to drop 'offset', I am afraid > that is too much with too little gain. All I'm saying is drop the single line of code above. This specific one 'offset += used' And add a comment in the commit msg that just says peeking is not supported. I think we need at least one more respin of the patches anyways to address a different small comment so should be easy. > > > > > > > > > To further answer your question, it is set to 0 when we return a > > > valid skb on line 201 inside __skb_try_recv_from_queue(), as > > > "_off" is set to 0 and won't change unless we have MSG_PEEK. > > > > > > 173 bool peek_at_off = false; > > > 174 struct sk_buff *skb; > > > 175 int _off = 0; > > > 176 > > > 177 if (unlikely(flags & MSG_PEEK && *off >= 0)) { > > > 178 peek_at_off = true; > > > 179 _off = *off; > > > 180 } > > > 181 > > > 182 *last = queue->prev; > > > 183 skb_queue_walk(queue, skb) { > > > 184 if (flags & MSG_PEEK) { > > > 185 if (peek_at_off && _off >= skb->len && > > > 186 (_off || skb->peeked)) { > > > 187 _off -= skb->len; > > > 188 continue; > > > 189 } > > > 190 if (!skb->len) { > > > 191 skb = skb_set_peeked(skb); > > > 192 if (IS_ERR(skb)) { > > > 193 *err = PTR_ERR(skb); > > > 194 return NULL; > > > 195 } > > > 196 } > > > 197 refcount_inc(&skb->users); > > > 198 } else { > > > 199 __skb_unlink(skb, queue); > > > 200 } > > > 201 *off = _off; > > > 202 return skb; > > > > > > Of course, when we return NULL, we return immediately without > > > using offset: > > > > > > 1794 skb = __skb_recv_udp(sk, 0, 1, &offset, &err); > > > 1795 if (!skb) > > > 1796 return err; > > > > > > This should not be hard to figure out. Hope it is clear now. > > > > > > > Yes, but tracking offset only to clear it a couple lines later > > is confusing. > > Yeah, but that's __skb_recv_udp()'s fault, not mine. We can refactor > __skb_recv_udp() a bit for !MSG_PEEK case, but I do not see > much gain here. No don't bother here. I don't see much gain in doing that either. If you want do it in another series not this one. > > Thanks.