On Mon, Mar 3, 2025 at 2:04 PM Eduard Zingerman <eddyz87@xxxxxxxxx> wrote: > > On Mon, 2025-03-03 at 13:38 -0800, Andrii Nakryiko wrote: > > On Sat, Mar 1, 2025 at 1:45 PM Mykyta Yatsenko > > <mykyta.yatsenko5@xxxxxxxxx> wrote: > > > > > > On 01/03/2025 08:12, Eduard Zingerman wrote: > > > > On Fri, 2025-02-28 at 17:52 +0000, Mykyta Yatsenko wrote: > > > > > > > > [...] > > > > > > > > > diff --git a/tools/lib/bpf/libbpf.c b/tools/lib/bpf/libbpf.c > > > > > index 9ced1ce2334c..dd2f64903c3b 100644 > > > > > --- a/tools/lib/bpf/libbpf.c > > > > > +++ b/tools/lib/bpf/libbpf.c > > > > > @@ -4858,7 +4858,7 @@ bool bpf_map__autocreate(const struct bpf_map *map) > > > > > > > > > > int bpf_map__set_autocreate(struct bpf_map *map, bool autocreate) > > > > > { > > > > > - if (map->obj->state >= OBJ_LOADED) > > > > > + if (map->obj->state >= OBJ_PREPARED) > > > > > return libbpf_err(-EBUSY); > > > > I looked through logic in patches #1 and #2 and changes look correct. > > > > Running tests under valgrind does not show issues with this feature. > > > > The only ask from my side is to consider doing ==/!= comparisons in > > > > cases like above. E.g. it seems that `map->obj->state != OBJ_OPENED` > > > > is a bit simpler to understand when reading condition above. > > > > Or maybe that's just me. > > > I'm not sure about this one. >= or < checks for state relative to > > > operand more > > > flexibly,for example `map->obj->state >= OBJ_PREPARED` is read as > > > "is the object in at least PREPARED state". Perhaps, if we add more states, > > > these >,< checks will not require any changes, while ==, != may. > > > I guess this also depends on what we actually want to check here, is it that > > > state at least PREPARED or the state is not initial OPENED. > > > Not a strong opinion, though, happy to flip code to ==, !=. > > > > Those steps are logically ordered, so >= and <= makes more sense. If > > we ever add one extra step somewhere in between existing steps, most > > checks will stay correct, while with equality a lot of them might need > > to be adjusted to multiple equalities. > > As I said, for me personally it is easier to read "can set autocreate > only in OPENED state", compared to "can't set autocreate if state is > PREPARED of higher". The latter, IMO. PREPARED state is when maps are finalized, so if we got there or beyond, can't modify maps. For progs the similar step is LOADED. > But whatever, I'm not a true C programmer anyway :) > > [...] >