Re: [PATCH v4 01/10] drm/amdgpu: UAPI for user queue management

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Hey Alex,

Thanks for the review comments, please find mine inline.

- Shashank

On 19/05/2023 23:03, Alex Deucher wrote:
On Mon, Apr 24, 2023 at 1:39 PM Shashank Sharma <shashank.sharma@xxxxxxx> wrote:
From: Alex Deucher <alexander.deucher@xxxxxxx>

This patch intorduces new UAPI/IOCTL for usermode graphics
queue. The userspace app will fill this structure and request
the graphics driver to add a graphics work queue for it. The
output of this UAPI is a queue id.

This UAPI maps the queue into GPU, so the graphics app can start
submitting work to the queue as soon as the call returns.

V2: Addressed review comments from Alex and Christian
     - Make the doorbell offset's comment clearer
     - Change the output parameter name to queue_id

V3: Integration with doorbell manager

V4:
     - Updated the UAPI doc (Pierre-Eric)
     - Created a Union for engine specific MQDs (Alex)
     - Added Christian's R-B

Cc: Alex Deucher <alexander.deucher@xxxxxxx>
Cc: Christian Koenig <christian.koenig@xxxxxxx>
Reviewed-by: Christian König <christian.koenig@xxxxxxx>
Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
Signed-off-by: Shashank Sharma <shashank.sharma@xxxxxxx>
---
  include/uapi/drm/amdgpu_drm.h | 95 +++++++++++++++++++++++++++++++++++
  1 file changed, 95 insertions(+)

diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index 4038abe8505a..083a1df8e8ef 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -54,6 +54,7 @@ extern "C" {
  #define DRM_AMDGPU_VM                  0x13
  #define DRM_AMDGPU_FENCE_TO_HANDLE     0x14
  #define DRM_AMDGPU_SCHED               0x15
+#define DRM_AMDGPU_USERQ               0x16

  #define DRM_IOCTL_AMDGPU_GEM_CREATE    DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
  #define DRM_IOCTL_AMDGPU_GEM_MMAP      DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
@@ -71,6 +72,7 @@ extern "C" {
  #define DRM_IOCTL_AMDGPU_VM            DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
  #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
  #define DRM_IOCTL_AMDGPU_SCHED         DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
+#define DRM_IOCTL_AMDGPU_USERQ         DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)

  /**
   * DOC: memory domains
@@ -302,6 +304,99 @@ union drm_amdgpu_ctx {
         union drm_amdgpu_ctx_out out;
  };

+/* user queue IOCTL */
+#define AMDGPU_USERQ_OP_CREATE 1
+#define AMDGPU_USERQ_OP_FREE   2
+
+#define AMDGPU_USERQ_MQD_FLAGS_SECURE  (1 << 0)
+#define AMDGPU_USERQ_MQD_FLAGS_AQL     (1 << 1)
+
+/*
+ * MQD (memory queue descriptor) is a set of parameters which allow
+ * the GPU to uniquely define and identify a usermode queue.
+ */
+struct drm_amdgpu_userq_mqd_gfx {
+       /**
+        * @flags: flags to indicate special function for queue like secure
+        * buffer (TMZ). Unused for now.
+        */
+       __u32   flags;
+       /**
+        * @doorbell_handle: the handle of doorbell GEM object
+        * associated to this client.
+        */
+       __u32   doorbell_handle;
+       /**
+        * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo.
+        * Kernel will generate absolute doorbell offset using doorbell_handle
+        * and doorbell_offset in the doorbell bo.
+        */
+       __u32   doorbell_offset;
+       /**
+        * @queue_va: Virtual address of the GPU memory which holds the queue
+        * object. The queue holds the workload packets.
+        */
+       __u64   queue_va;
+       /**
+        * @queue_size: Size of the queue in bytes, this needs to be 256-byte
+        * aligned.
+        */
+       __u64   queue_size;
+       /**
+        * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR.
+        * This object must be at least 8 byte in size and aligned to 8-byte offset.
+        */
+       __u64   rptr_va;
+       /**
+        * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR.
+        * This object must be at least 8 byte in size and aligned to 8-byte offset.
+        *
+        * Queue, RPTR and WPTR can come from the same object, as long as the size
+        * and alignment related requirements are met.
+        */
+       __u64   wptr_va;
+       /**
+        * @shadow_va: Virtual address of the GPU memory to hold the shadow buffer.
+        * This must be a from a separate GPU object, and must be at least 4-page
+        * sized.
+        */
+       __u64   shadow_va;
You were planning to add the other pointers here as well for gds and csa right?
That was decided in this patch set only, from a different review comment, so we are yet to work on it :)

+};
+
+ /*
+  * MQD can be different for different GPU IP/engine. This union will
+  * contain structures of MQDs corresponding to different engines.
+  */
+union drm_amdgpu_userq_mqd {
+       struct drm_amdgpu_userq_mqd_gfx gfx;
+};
+
+struct drm_amdgpu_userq_in {
+       /** AMDGPU_USERQ_OP_* */
+       __u32   op;
+       /** Flags */
+       __u32   flags;
+       /** Queue handle for USERQ_OP_FREE */
+       __u32   queue_id;
+       /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */
+       __u32   ip_type;
+
+       /** Queue descriptor for USERQ_OP_CREATE */
+       union drm_amdgpu_userq_mqd mqd;
Just thinking out loud here, I wonder if we should make this a
pointer/size element so that we could make this variable sized in case
some future MQD ends up being bigger.  I guess we could always add a
AMDGPU_USERQ_OP_CREATE2 if we ever need to expand it.

I think it is a good idea and sounds scalable as well. Then we might not even need a union, we can just define MQD size and a ptr.

- Shashank

Alex

+};
+
+struct drm_amdgpu_userq_out {
+       /** Queue handle */
+       __u32   queue_id;
+       /** Flags */
+       __u32   flags;
+};
+
+union drm_amdgpu_userq {
+       struct drm_amdgpu_userq_in in;
+       struct drm_amdgpu_userq_out out;
+};
+
  /* vm ioctl */
  #define AMDGPU_VM_OP_RESERVE_VMID      1
  #define AMDGPU_VM_OP_UNRESERVE_VMID    2
--
2.40.0




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