On Thu, Aug 19, 2021 at 03:01:26AM +0000, Liu, Monk wrote: > [AMD Official Use Only] > > Hi Andrey and Daniel > > We worked for a really long time on this new feature to AMD that finally > can pick up the bad job from all timedout ones, and the change in > scheduler (get/put fence in drm_sched_job_timedout, and remove the bad > job delete and put back) is the last piece for us. > > While we understand and realized that after the "bad job list node > delete logic" being removed from job_timedout, there will be race > issues introduced if vendor's job_timeout calback is accessing the bad > job in parallel of scheduler doing "sched->ops->free_job(leanup_job)". > > And to not introduce impact at all on those vendors I'd like to proposal > a very simple change (which introduced a new bool member for scheduler > to indicate if the del/put-back logic is needed or not) , check patch > here below: If everyone operates like that then the shared code becomes a massive mess of incompatible options and unmaintainable. I don't think that's a good path forward. -Daniel > > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c > index 47ea468..5e0bdc4 100644 > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c > @@ -495,6 +495,8 @@ int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring, > return r; > } > > + ring->sched.keep_bad_job = true; > + > return 0; > } > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > index 92d8de2..e7ac384 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -314,6 +314,7 @@ static void drm_sched_job_timedout(struct work_struct *work) > { > struct drm_gpu_scheduler *sched; > struct drm_sched_job *job; > + struct dma_fence *f = NULL; > > sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); > > @@ -328,7 +329,11 @@ static void drm_sched_job_timedout(struct work_struct *work) > * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread > * is parked at which point it's safe. > */ > - list_del_init(&job->list); > + if (sched->keep_bad_job == false) > + list_del_init(&job->list); > + else > + f = dma_fence_get(job->s_fence->parent);//get parent fence here to prevent hw_fence dropping to zero due to sched-main's cleanup_jobs, for amdgpu once parent fence drop to zero the sched_job will be kfree-ed > + > spin_unlock(&sched->job_list_lock); > > job->sched->ops->timedout_job(job); > @@ -341,6 +346,8 @@ static void drm_sched_job_timedout(struct work_struct *work) > job->sched->ops->free_job(job); > sched->free_guilty = false; > } > + > + dma_fence_put(f); > } else { > spin_unlock(&sched->job_list_lock); > } > @@ -396,7 +403,7 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) > * (earlier) cleanups and drm_sched_get_cleanup_job will not be called > * now until the scheduler thread is unparked. > */ > - if (bad && bad->sched == sched) > + if (bad && bad->sched == sched && sched->keep_bad_job == false) > /* > * Add at the head of the queue to reflect it was the earliest > * job extracted. > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > index 4ea8606..5f9a640 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -301,6 +301,7 @@ struct drm_gpu_scheduler { > atomic_t _score; > bool ready; > bool free_guilty; > + bool keep_bad_job; > }; > > int drm_sched_init(struct drm_gpu_scheduler *sched, > > > Thanks > > ------------------------------------------ > Monk Liu | Cloud-GPU Core team > ------------------------------------------ > > -----Original Message----- > From: Daniel Vetter <daniel@xxxxxxxx> > Sent: Wednesday, August 18, 2021 10:43 PM > To: Grodzovsky, Andrey <Andrey.Grodzovsky@xxxxxxx> > Cc: Daniel Vetter <daniel@xxxxxxxx>; Alex Deucher <alexdeucher@xxxxxxxxx>; Chen, JingWen <JingWen.Chen2@xxxxxxx>; Maling list - DRI developers <dri-devel@xxxxxxxxxxxxxxxxxxxxx>; amd-gfx list <amd-gfx@xxxxxxxxxxxxxxxxxxxxx>; Liu, Monk <Monk.Liu@xxxxxxx>; Koenig, Christian <Christian.Koenig@xxxxxxx> > Subject: Re: [PATCH v2] Revert "drm/scheduler: Avoid accessing freed bad job." > > On Wed, Aug 18, 2021 at 10:36:32AM -0400, Andrey Grodzovsky wrote: > > > > On 2021-08-18 10:32 a.m., Daniel Vetter wrote: > > > On Wed, Aug 18, 2021 at 10:26:25AM -0400, Andrey Grodzovsky wrote: > > > > On 2021-08-18 10:02 a.m., Alex Deucher wrote: > > > > > > > > > + dri-devel > > > > > > > > > > Since scheduler is a shared component, please add dri-devel on > > > > > all scheduler patches. > > > > > > > > > > On Wed, Aug 18, 2021 at 7:21 AM Jingwen Chen <Jingwen.Chen2@xxxxxxx> wrote: > > > > > > [Why] > > > > > > for bailing job, this commit will delete it from pending list > > > > > > thus the bailing job will never have a chance to be > > > > > > resubmitted even in advance tdr mode. > > > > > > > > > > > > [How] > > > > > > after embeded hw_fence into amdgpu_job is done, the race > > > > > > condition that this commit tries to work around is completely > > > > > > solved.So revert this commit. > > > > > > This reverts commit 135517d3565b48f4def3b1b82008bc17eb5d1c90. > > > > > > v2: > > > > > > add dma_fence_get/put() around timedout_job to avoid > > > > > > concurrent delete during processing timedout_job > > > > > > > > > > > > Signed-off-by: Jingwen Chen <Jingwen.Chen2@xxxxxxx> > > > > > > --- > > > > > > drivers/gpu/drm/scheduler/sched_main.c | 23 +++++------------------ > > > > > > 1 file changed, 5 insertions(+), 18 deletions(-) > > > > > > > > > > > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c > > > > > > b/drivers/gpu/drm/scheduler/sched_main.c > > > > > > index a2a953693b45..f9b9b3aefc4a 100644 > > > > > > --- a/drivers/gpu/drm/scheduler/sched_main.c > > > > > > +++ b/drivers/gpu/drm/scheduler/sched_main.c > > > > > > @@ -314,6 +314,7 @@ static void drm_sched_job_timedout(struct work_struct *work) > > > > > > { > > > > > > struct drm_gpu_scheduler *sched; > > > > > > struct drm_sched_job *job; > > > > > > + struct dma_fence *fence; > > > > > > enum drm_gpu_sched_stat status = > > > > > > DRM_GPU_SCHED_STAT_NOMINAL; > > > > > > > > > > > > sched = container_of(work, struct drm_gpu_scheduler, > > > > > > work_tdr.work); @@ -325,11 +326,10 @@ static void > > > > > > drm_sched_job_timedout(struct work_struct *work) > > > > > > > > > > > > if (job) { > > > > > > /* > > > > > > - * Remove the bad job so it cannot be freed by concurrent > > > > > > - * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread > > > > > > - * is parked at which point it's safe. > > > > > > + * Get job->s_fence->parent here to avoid concurrent delete during > > > > > > + * processing timedout_job > > > > > > */ > > > > > > - list_del_init(&job->list); > > > > > > + fence = dma_fence_get(job->s_fence->parent); > > > > > > > > While this is true for amdgpu, it has no meaning for other drivers > > > > for whom we haven't done the refactoring of embedding HW fence > > > > (parent) into the job structure. > > > > In fact thinking > > > > about it, unless you do the HW fence embedding for all the drivers > > > > using the scheduler you cannot revert this patch or you will just > > > > break them. > > > btw, why did you do that embedding? I do still have my patches with > > > dma_fence annotations floating around, but my idea at least was to > > > fix that issue with a mempool, not with embeddeding. What was the > > > motivation for embedding the wh fence? > > > -Daniel > > > > > > The motivation was 2 fold, avoid memory allocation during jobs > > submissions (HW fence allocation) because as Christian explained this > > leads to deadlock with mm code during evictions due to memory pressure > > (Christian can clarify if I messed > > Yeah that's the exact same thing I've chased with my dma_fence annotations, but thus far zero to none interested in getting it sorted. I think it'd be good to have some cross-driver agreement on how this should be solved before someone just charges ahead ... > > > this explanation). Second is to exactly revert this patch because > > while it solved the issue described in the patch it created another > > with drivers who baildc out early during TDR handling for various > > reason and the job would just leak because it was already removed form > > pending list. > > Can't we reinsert it before we restart the scheduler thread? It might need a separate list for that due to the lockless queue tricks. Or am I thinking about the wrong kind of "we lost the job"? > -Danile > > > > > Andrey > > > > > > > > > > > > > > Andrey > > > > > > > > > > > > > > spin_unlock(&sched->job_list_lock); > > > > > > > > > > > > status = job->sched->ops->timedout_job(job); > > > > > > @@ -342,6 +342,7 @@ static void drm_sched_job_timedout(struct work_struct *work) > > > > > > job->sched->ops->free_job(job); > > > > > > sched->free_guilty = false; > > > > > > } > > > > > > + dma_fence_put(fence); > > > > > > } else { > > > > > > spin_unlock(&sched->job_list_lock); > > > > > > } > > > > > > @@ -392,20 +393,6 @@ void drm_sched_stop(struct > > > > > > drm_gpu_scheduler *sched, struct drm_sched_job *bad) > > > > > > > > > > > > kthread_park(sched->thread); > > > > > > > > > > > > - /* > > > > > > - * Reinsert back the bad job here - now it's safe as > > > > > > - * drm_sched_get_cleanup_job cannot race against us and release the > > > > > > - * bad job at this point - we parked (waited for) any in progress > > > > > > - * (earlier) cleanups and drm_sched_get_cleanup_job will not be called > > > > > > - * now until the scheduler thread is unparked. > > > > > > - */ > > > > > > - if (bad && bad->sched == sched) > > > > > > - /* > > > > > > - * Add at the head of the queue to reflect it was the earliest > > > > > > - * job extracted. > > > > > > - */ > > > > > > - list_add(&bad->list, &sched->pending_list); > > > > > > - > > > > > > /* > > > > > > * Iterate the job list from later to earlier one and either deactive > > > > > > * their HW callbacks or remove them from pending > > > > > > list if they already > > > > > > -- > > > > > > 2.25.1 > > > > > > > > -- > Daniel Vetter > Software Engineer, Intel Corporation > https://nam11.safelinks.protection.outlook.com/?url=http%3A%2F%2Fblog.ffwll.ch%2F&data=04%7C01%7Cmonk.liu%40amd.com%7C8ddd8838028242eb82c708d9625678cf%7C3dd8961fe4884e608e11a82d994e183d%7C0%7C0%7C637648945806335873%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&sdata=uFdAwQH6yWm%2FC%2FdDeG8wXKNsOqI7dSQRGO9NbKkjYyU%3D&reserved=0 -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch