On Wed, Aug 18, 2021 at 10:02:06AM -0400, Alex Deucher wrote: > + dri-devel > > Since scheduler is a shared component, please add dri-devel on all > scheduler patches. Do we need a MAINTAINRS entry specifically for this, or just oversight? > On Wed, Aug 18, 2021 at 7:21 AM Jingwen Chen <Jingwen.Chen2@xxxxxxx> wrote: > > > > [Why] > > for bailing job, this commit will delete it from pending list thus the > > bailing job will never have a chance to be resubmitted even in advance > > tdr mode. > > > > [How] > > after embeded hw_fence into amdgpu_job is done, the race condition that > > this commit tries to work around is completely solved.So revert this > > commit. Does this also hold for all other drivers? In general the commit message feels rather rushed and I have no idea what's really going on. Also at least around tdr there's been some solid clarifications around how this is supposed to work between tdr and main scheduler thread, would be good to explain how that all fits together. Or should fit together. -Daniel > > This reverts commit 135517d3565b48f4def3b1b82008bc17eb5d1c90. > > v2: > > add dma_fence_get/put() around timedout_job to avoid concurrent delete > > during processing timedout_job > > > > Signed-off-by: Jingwen Chen <Jingwen.Chen2@xxxxxxx> > > --- > > drivers/gpu/drm/scheduler/sched_main.c | 23 +++++------------------ > > 1 file changed, 5 insertions(+), 18 deletions(-) > > > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > > index a2a953693b45..f9b9b3aefc4a 100644 > > --- a/drivers/gpu/drm/scheduler/sched_main.c > > +++ b/drivers/gpu/drm/scheduler/sched_main.c > > @@ -314,6 +314,7 @@ static void drm_sched_job_timedout(struct work_struct *work) > > { > > struct drm_gpu_scheduler *sched; > > struct drm_sched_job *job; > > + struct dma_fence *fence; > > enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL; > > > > sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); > > @@ -325,11 +326,10 @@ static void drm_sched_job_timedout(struct work_struct *work) > > > > if (job) { > > /* > > - * Remove the bad job so it cannot be freed by concurrent > > - * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread > > - * is parked at which point it's safe. > > + * Get job->s_fence->parent here to avoid concurrent delete during > > + * processing timedout_job > > */ > > - list_del_init(&job->list); > > + fence = dma_fence_get(job->s_fence->parent); > > spin_unlock(&sched->job_list_lock); > > > > status = job->sched->ops->timedout_job(job); > > @@ -342,6 +342,7 @@ static void drm_sched_job_timedout(struct work_struct *work) > > job->sched->ops->free_job(job); > > sched->free_guilty = false; > > } > > + dma_fence_put(fence); > > } else { > > spin_unlock(&sched->job_list_lock); > > } > > @@ -392,20 +393,6 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) > > > > kthread_park(sched->thread); > > > > - /* > > - * Reinsert back the bad job here - now it's safe as > > - * drm_sched_get_cleanup_job cannot race against us and release the > > - * bad job at this point - we parked (waited for) any in progress > > - * (earlier) cleanups and drm_sched_get_cleanup_job will not be called > > - * now until the scheduler thread is unparked. > > - */ > > - if (bad && bad->sched == sched) > > - /* > > - * Add at the head of the queue to reflect it was the earliest > > - * job extracted. > > - */ > > - list_add(&bad->list, &sched->pending_list); > > - > > /* > > * Iterate the job list from later to earlier one and either deactive > > * their HW callbacks or remove them from pending list if they already > > -- > > 2.25.1 > > -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch