On Mon, Jun 5, 2017 at 10:05 PM, Michel Dänzer <michel at daenzer.net> wrote: > On 03/06/17 07:46 AM, Luke Miller wrote: >> >> I have a recurring problem with one 3D program (UE4editor) crashing my >> computer during a particular operation. >> >> I believe the problem is at the DRM layer. > > It's actually more likely in Mesa. If you set either or both of the > following environment variables for running ue4editor: > > R600_DEBUG=check_vm GALLIUM_DDEBUG="pipelined 10000" > > it should create a file in ~/ddebug_dumps/ with more information about > the GPU hang. > Please also open a bug (https://bugs.freedesktop.org Product: Mesa, Component: radeonsi) and attach your dmesg and xorg log along with all of the relevent info from this thread. That way we have a central location to discuss the issue and store all of the relevant information. Thanks, Alex