On 03/06/17 07:46 AM, Luke Miller wrote: > > I have a recurring problem with one 3D program (UE4editor) crashing my > computer during a particular operation. > > I believe the problem is at the DRM layer. It's actually more likely in Mesa. If you set either or both of the following environment variables for running ue4editor: R600_DEBUG=check_vm GALLIUM_DDEBUG="pipelined 10000" it should create a file in ~/ddebug_dumps/ with more information about the GPU hang. -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer