At Mon, 19 Jun 2006 14:37:46 +0200, Bo Thorsen wrote: > > Hi people, > > I'm currently writing a small player application using alsa, and it's been > going reasonably well. However, I have hit a problem I don't know how to fix. > > I'm using async callbacks to write the sound data. I have the data from a > bunch of wav files that are stored using 8 bit per sample, and I have set the > hardware options to this. They have different sample rates, but I read this > from the file and set it also. > > The sound plays as it's supposed to but it's very distorted, and I have no > clue why that is. I am using an existing wav player to compare my output > with, and they are similar, but not the same. If one of you have an idea, I'd > be very happy to hear about it. Could you try HG version of alsa-lib? There is a fix for rate plugin, and this might be the cause. Takashi _______________________________________________ Alsa-devel mailing list Alsa-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/alsa-devel