Rex & everybody- > I'm sorry, I fail to see any strace.log here. ?? http://mesoscopic.mines.edu/~hans/konqui.trace.15447 ... but anyway: I solved it. This is a weird one, and I don't know if _anybody_ on the whole world will encounter the same problem. But I'll document it here anyway. I had a lot of fun tracking :-) I first did a "ulimit -c unlimited" and then started konqueror on the command line with "--nocrashhandler --sync". When konqueror became unresponsive, I killed it from another shell with "kill -7" which forced it to dump core. The I ran gdb with that core file. A really cool feature: gdb now tells you what debuginfo packages to install to get all symbols. yum-utils contains the program debuginfo-install which will install them, even if no debuginfo repositories are enabled. The backtrace inside gdb tells me that konqueror was inside an X11 core fonts (old font system!) request. That one is interesting. I did not know that qt still uses legacy fonts. I'm still using the X Font Server xfs for fonts. Mostly because of inertia - always used it, has a tuned config, continue using it. But xfs dies for me. On some fonts from xorg-x11-fonts-100dpi. Strange. The problem is reproducible with "xlsfonts -l". So konqueror times out in its attempt to talk with xfs. And some other background process (upstart?) kept restarting xfs every 15 minutes because it found it dead. So my system still limped along with an intermittently available xfs. At this point I ran out of tuits. No fixing xfs. Instead I just disabled xfs, instead using the buitin FontPaths catalogue /etc/X11/fontpath.d. Now everything works fine. Bye old friend. Question: I keep hearing about debuging KDE applications with kdebugdialog and related utilities. However that is a compile-time switch. In other words, everything has to be recompiled in order to use that functionality. Is there a way to make it available to us simple mortals without having to recompile all of KDE ourselves? Maybe a repository that contains fedora-kde compiled in debug mode? Or how much of a performance impact would it be to have it switched on in production builds? Cheers Hans