On Aug 16, 2015 12:48 PM, "Joe Brockmeier" <jzb@xxxxxxxxxx> wrote:
>
> On 08/14/2015 11:52 AM, Matthew Miller wrote:
> > * I have not gone to business school, so I don't know the terminology
> > here, but right now, Fedora Marketing is largely an afterthought. How
> > do we "sell" the thing we just made? But, it could be so much more.
> > How can we get more marketing involvement across the project,
> > *making* stories, not just making them up? Metrics: more people
> > across the project involved in marketing; marketing artifacts
> > produced at start of cycles instead of just the end; more press about
> > Fedora, etc.
>
> I'd like to propose this as an objective and am willing to drive it if
> there's interest. I'm thinking 12-18 months / three releases would be a
> good timeframe (starting with F24) to take this from "how do we do
> this?" to "OK, this is now a really integral part of how we work as a
> project."
>
> Thoughts?
>
> Best,
>
> jzb
> --
>
I struggle with abstract process improvement proposals; my mind is always searching for a concrete goal to structure for, and doesn't do as well with structure for its own sake. So, I would prefer this to *start* with a story to tell, and build the community scaffolding to align with that message.
Containers seem popular these days, maybe start with the story around atomic host deployments, building scalable application containers, and managing that stack?
--Pete
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