On Tue, 2012-11-27 at 01:39 -0800, Adam Williamson wrote: > On Fri, 2012-11-23 at 20:57 -0700, Chris Murphy wrote: > > On Nov 23, 2012, at 7:26 PM, Adam Williamson <awilliam@xxxxxxxxxx> wrote: > > > > > On Wed, 2012-11-14 at 18:15 -0500, Chris Lumens wrote: > > >>> So this is probably just the lack of sleep talking, but I notice a > > >>> pattern in the comments about newUI is that people really aren't > > >>> confident about which partitions exactly form part of the install, in > > >>> newUI custom part > > >> > > >> Can you provide a little more detail here? Is there confusion over the > > >> very concept, or over what's new and what's old, etc.? > > > > > > What I've seen on the forums is that people just don't quite get the > > > concept of the custom part screen - that you have partitions down the > > > left, including existing partitions and newly created ones, and that the > > > workflow is to create a partition and then define its properties and > > > assign it to a disk and so on. > > > > Oldui partitioning visually took up more than 1/2 of the screen, and this same information is compressed into 10% of my screen while not conveying the resulting partitioning. > > > > Oldui's modal dialog containing the details of each partition (file system, size, label) was 10% of the screen real estate, and is now greater than 50% and no longer modal. > > > > The result is a shift of available space, and hence emphasis, on details rather than big picture. And I think it's increasingly clear that most users need more big picture, than a huge amount of estate reserved for details. Also, newui is becoming increasingly wordy, with excessive amounts of text to explain things, which again emphasizes detail over big picture. > > Funnily I was kind of thinking the opposite - we don't have _enough_ > text. I'm no design expert so I don't know if it's considered 'old > fashioned' or 'undiscoverable' to have a simple line or two explaining > how a screen actually works - maybe it turns out people don't read such > stuff, I don't know - but to me, newUI seems to be missing some such > things. What about adding a little [?] button at the bottom of every spoke that would explain how spoke works? If some warning needs to be shown (the orange box we have now), it can go next to that button. Just my 2 cents. -- Vratislav Podzimek Anaconda Rider | Red Hat, Inc. | Brno - Czech Republic _______________________________________________ Anaconda-devel-list mailing list Anaconda-devel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/anaconda-devel-list