> Thanks Unruh. superb explanation. Now I started to analyse things with > specification. I shall update regarding this and share my experience. Hi, with certain restrictions it is possible to do what you are asking because an analog soundcard is just a bunch of DACs and ADCs. Depending on the quality of your soundcard, you can sample data with up to 96KHz (or even 192KHz for very expensive cards). I once used a Creative Audigy 2 to capture data from my amplifier (keys pressed on the remote control). The source code is still available at http://freshmeat.net/projects/prc but it is only a quick hack and didn't work well with other (cheaper) cards but I think this was the fault of the processing (not the recording) part of the program. A while back at work we even tried to interface some medical equipment to a soundcard which worked very well but the soundcard was eventually replaced by a custom built ADC card because the soundcard didn't had all the functionality that we needed. The program I wrote for that purpose was however very similar to the program above. Good luck, Jan ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Alsa-user mailing list Alsa-user@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/alsa-user