Re: SDL Apps using OSS output try to access /dev/dsp1 ????

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Johnathan Bell wrote:
> This just started happening. I fired up Sauerbraten (a SDL-based game), and
> when it tried to access the sound card via SDL and OSS, SDL came back saying
> that "/dev/dsp1" was unavailable. I looked, and it didn't even exist. So I
> symlink'd it to /dev/dsp and tried again. This time, it tried to open
> "/dev/dsp2"! Is this an issue in ALSA, or somewhere else, and what can I do
> to fix it? I tried using the ALSA output from SDL, but there's lots of
> annoying clicky-poppy noises because the sampling rate of my sound card
> (48000) is different than that of SDL by default (44100).

I guess SDL tried to open the first sound card, but this failed due to
the unsupported sample rate, so it tried the next one, which doesn't
exist.

It should be possible to use ALSA's sample rate conversion.  Please make
sure that the device name configured for SDL's ALSA output is "default"
or "plughw" instead of "hw".



HTH
Clemens

-------------------------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc.
Still grepping through log files to find problems?  Stop.
Now Search log events and configuration files using AJAX and a browser.
Download your FREE copy of Splunk now >>  http://get.splunk.com/
_______________________________________________
Alsa-user mailing list
Alsa-user@xxxxxxxxxxxxxxxxxxxxx
https://lists.sourceforge.net/lists/listinfo/alsa-user

[Index of Archives]     [ALSA Devel]     [Linux Audio Users]     [Fedora Users]     [Fedora Desktop]     [Fedora SELinux]     [Big List of Linux Books]     [Yosemite News]     [Yosemite Photos]     [KDE Users]     [Fedora Tools]

  Powered by Linux