RE: Optimizing X for size and memory footprint.

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Thanks! As usual, I found this very answer
myself by searching this list's archives (only
subscribed a while ago). I've downloaded
a precompiled version of Kdrive and I'm already pretty sure
it's exactly what i'm looking for =)

I'll build new initrd's including Kdrive tomorrow and
let you all know how it went.

Thanks again and sorry for asking an already answered
question.


Damian



El miÃ, 26-05-2004 a las 00:39, Dean Adamson escribiÃ:
> Do a search for TinyX or Kdrive in google, it will show you some
> configurations you can use to reduce the size of your X to ~1Mb footprint
> and under 4Mb of memory. Although I haven't found much support with this so
> good luck.
> Hope this helps, let me know how you go.
> 
> -----Original Message-----
> From: xfree86-admin@xxxxxxxxxxx [mailto:xfree86-admin@xxxxxxxxxxx]On
> Behalf Of Damian Gatabria
> Sent: Wednesday, May 26, 2004 10:59 AM
> To: xfree86@xxxxxxxxxxx
> Subject:  Optimizing X for size and memory footprint.
> 
> 
> Hello
> 
> I'm currently involved in the development
> of an in-house diskless thin client system which is based
> on Linux. I have to build network-bootable images
> that run an X session and then run rdesktop
> to give the user a Windows environment.
> 
> I've already succeded for the most part,
> however there's some very old hardware that
> isn't worth upgrading (Pentiums with 16MB of RAM)
> that i'd like to be able to use. So here's my problem:
> 
> I have already managed to make 3.5MB images
> that include Xfree 3.3 and take up about 18.5
> MB of memory to run, which is ~2.5 MB more than
> I can afford. (Packing executables with UPX did
> wonders) I'm trying to find a way to get the X process to take
> up less than the current ~5.5MB of memory.
> 
> Providing I'm interested in making this X installation
> support only one driver (svga), Is there any
> way to reduce the executable size/memory footprint
> by disabling drivers at compile-time? On a related note,
> there's also some features i don't need (Backing store,
> for example, as X will only open one fullscreen window)
> that i could, in this case, live without.
> 
> I have googled for info on building X from sources
> but couldn't find anything useful beyond the usual
> 'make World' ..  any suggestions will be very welcome.
> 
> Thanks.
> 
> Damian
> 
> 
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