On Sat, 3 Jan 2004 17:12:54 +0100 Witukind <witukind@xxxxxxxxxxxxxxxxxx> wrote: > It's been a while that I have two problems with XFree86 and my > Voodoo 3 2000 (PCI). I'm using Slackware 9.1 which ships XFree86 > 4.3.0. I use XFree86 without Xinerama but with DRI enabled. I'm > running my desktop at 1280x1024@16bpp. > > --- > XFree86 Version 4.3.0 > Release Date: 27 February 2003 > X Protocol Version 11, Revision 0, Release 6.6 > Build Operating System: Linux 2.4.22 i686 [ELF] > Build Date: 16 September 2003 > Before reporting problems, check http://www.XFree86.Org/ > to make sure that you have the latest version. > Module Loader present > --- > > The first and most annoying problem is that XFree86 will hose my > consoles when I logout. I use KDM/KDE. Actually it doesn't freeze > Linux, so I can log onto my machine by ssh and run kdm again, and I > can log back into KDE, but still my consoles are dead (I'm using > framebuffer consoles, but the problem remains even with normal > consoles). If I do CTRL+ALT+Fx all I get is an image of my X display > on VC/7. > > The second problem which is less annoying is that when I switch VCs > sometimes(at random) the font is slightly corrupted. To fix that I can > switch back to X and then switch back again to the console. > > Of course I've googled and looked through this mailling list's > archive, but I didn't find anything. Anyway I've found a thread on > that problem on Red Hat's bugzilla which is quite old (so this problem > is not anything new). > > http://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=38717 > > This RedHat guy suggests that you can't use X with Voodoo 3 at > anything more than 1024x768@16bpp to be able to use DRI (that is able > to play games with hardware acceleration). But I only recently > upgraded my monitor to a 17" and before that I was using X at > 1024x768@16bpp with DRI and I had exactly the same problems. He > suggest that it's a limitation of XFree86 and adds: > > "Future versions of XFree86 will at some point likely change the way > this limitation affects people, once RandR is in, I suspect they will > rework the allocation of resources, so that 2D resources can be > reclaimed, and then your 2D resolution wont affect fullscreen DRI > operation, only windowed operation." > > Is that correct? And if it is, are there any plans to implement the > missing functionality? (I know I can have my desktop at > 1280x1024@32bpp with Wingdoze XP and play games to my hearts contents > although of course the game themselves run at maximum 1024x768@16bpp). > > Thanks. What? 3dfx is not supported anymore here too? _______________________________________________ XFree86 mailing list XFree86@xxxxxxxxxxx http://XFree86.Org/mailman/listinfo/xfree86