Re: The various 3DFX Voodoo 3 problems and more...

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Sat, 3 Jan 2004 17:12:54 +0100
Witukind <witukind@xxxxxxxxxxxxxxxxxx> wrote:
> It's been a while that I have two problems with XFree86 and my
> Voodoo 3 2000 (PCI). I'm using Slackware 9.1 which ships XFree86
> 4.3.0. I use XFree86 without Xinerama but with DRI enabled. I'm
> running my desktop at 1280x1024@16bpp.
> 
> ---
> XFree86 Version 4.3.0
> Release Date: 27 February 2003
> X Protocol Version 11, Revision 0, Release 6.6
> Build Operating System: Linux 2.4.22 i686 [ELF]
> Build Date: 16 September 2003
>         Before reporting problems, check http://www.XFree86.Org/
>         to make sure that you have the latest version.
> Module Loader present
> ---
> 
> The first and most annoying problem is that XFree86 will hose my
> consoles when I logout. I use KDM/KDE. Actually it doesn't freeze
> Linux, so I can log onto my machine by ssh and run kdm again, and I
> can log back into KDE, but still my consoles are dead (I'm using
> framebuffer consoles, but the problem remains even with normal
> consoles). If I do CTRL+ALT+Fx all I get is an image of my X display
> on VC/7.
> 
> The second problem which is less annoying is that when I switch VCs
> sometimes(at random) the font is slightly corrupted. To fix that I can
> switch back to X and then switch back again to the console.
> 
> Of course I've googled and looked through this mailling list's
> archive, but I didn't find anything. Anyway I've found a thread on
> that problem on Red Hat's bugzilla which is quite old (so this problem
> is not anything new).
> 
> http://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=38717
> 
> This RedHat guy suggests that you can't use X with Voodoo 3 at
> anything more than 1024x768@16bpp to be able to use DRI (that is able
> to play games with hardware acceleration). But I only recently
> upgraded my monitor to a 17" and before that I was using X at
> 1024x768@16bpp with DRI and I had exactly the same problems. He
> suggest that it's a limitation of XFree86 and adds:
> 
> "Future versions of XFree86 will at some point likely change the way
> this limitation affects people, once RandR is in, I suspect they will
> rework the allocation of resources, so that 2D resources can be
> reclaimed, and then your 2D resolution wont affect fullscreen DRI
> operation, only windowed operation."
> 
> Is that correct? And if it is, are there any plans to implement the
> missing functionality? (I know I can have my desktop at
> 1280x1024@32bpp with Wingdoze XP and play games to my hearts contents
> although of course the game themselves run at maximum 1024x768@16bpp).
> 
> Thanks.

What? 3dfx is not supported anymore here too?
_______________________________________________
XFree86 mailing list
XFree86@xxxxxxxxxxx
http://XFree86.Org/mailman/listinfo/xfree86

[Index of Archives]     [X Forum]     [Xorg]     [XFree86 Newbie]     [IETF Announce]     [Security]     [Font Config]     [Bugtraq]     [Yosemite]     [MIPS Linux]     [ARM Linux]     [Linux Security]     [Linux RAID]     [Linux Kernel]

  Powered by Linux