Re: No sound in wine, no matter if pulseuaio is used or not

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On 11/22/2011 06:38 AM, Sinel wrote:
The same problem here. The difference is I can hear music when i press "Test sound" button, but when I go to Sound tab in winecfg on console appear:
<snip>
In game i can hear sound only on begining, after little time it disappear and i hear nothing.
Can someone help? My wine is 1.3.32 version.

With the games I have run into this with the fix was be sure openal32 is listed in the overrides box of the libraries tab of winecfg. It should so up as openal32(native, builtin). If it's not there, add it.




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