Aerilius wrote: > Is "OpenGL in software" (versus hardware acceleration) considered to work in most cases in Wine, or is it not yet enough implemented? Wine has no such thing. You should be using mesa OpenGL if you want software emulation.
Aerilius wrote: > Is "OpenGL in software" (versus hardware acceleration) considered to work in most cases in Wine, or is it not yet enough implemented? Wine has no such thing. You should be using mesa OpenGL if you want software emulation.