state of OpenGL in software rendering

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Hi,
I have a general question: 
Is "OpenGL in software" (versus hardware acceleration) considered to work in most cases in Wine, or is it not yet enough implemented?

As far as I have been informed, this feature of Google SketchUp does the export of 2d images from a 3d scene via OpenGL "in software" rendering:
http://bugs.winehq.org/show_bug.cgi?id=24679

The 3d drawing space has two options for rendering, in Wine we normally have to enable hardware acceleration to make it work (otherwise crash). Unfortunately, the SketchUp developers don't offer hardware acceleration for 2d image export (on which relay many other functions of that software). 

So we are unsure if there is a chance to make it work at all.







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