Re: Trying to run RIFT on OS X 10.6 and Having DirectX Issues

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Ok, so while the devel branch without winetricks didn't work and winetricks didn't work, going into winecfg after winetricks and the d3dx9 DLLs were installed and getting rid of all the library overrides at least let the program start. However, none of the actual rendering works. After a while the program crashes. Any other ideas on what could be breaking directx? It occurred to me to update the display drivers but I don't even know if device drivers are used in Wine. If it helps the following are my Card and display specs:


Code:
ATI Radeon HD 5870:
  Chipset Model:	ATI Radeon HD 5870
  Type:	GPU
  Bus:	PCIe
  Slot:	Slot-1
  PCIe Lane Width:	x16
  VRAM (Total):	1024 MB
  Vendor:	ATI (0x1002)
  Device ID:	0x6898
  Revision ID:	0x0000
  ROM Revision:	113-C0780C-194
  EFI Driver Version:	01.00.436
  Displays:
ASUS VH242H:
  Resolution:	1920 x 1080 @ 60 Hz
  Pixel Depth:	32-Bit Color (ARGB8888)
  Main Display:	Yes
  Mirror:	Off
  Online:	Yes
  Rotation:	Supported










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